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CQXSJINPENGTHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Kakuro

Play Kakuro ↗

THE PLAYBOOK · CQXSJINPENG

How to play Kakuro

Use a short break to learn the rhythm of Kakuro. Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. Use the example below to understand a decision. Make your first input carefully and watch the result. Use the example below to understand a decision.

Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

Notice the feedback

Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Refer to the controls when needed.

Your goal

Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. The feedback beside the game helps you follow the round. Start with a deliberate move.

Step by step

  1. Compare a row total with its fixed entries.
  2. Use the column total for the same blank.
  3. Enter digits 1–9.
  4. Check puzzle verifies totals and non-repetition.

Controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Read a button’s label before selecting it. Use the visible help when you are unsure of the next input.

A useful example

A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell. Apply the same reasoning to the position in your own round. Look for the relevant detail.

Watch out for this

Repeated digits in a run are forbidden even when the sum matches. Take a moment to reassess the position before continuing. Before your first action, say what you are trying to achieve. Then compare the result with the goal.

Common questions

On this playing page, what is the goal of Kakuro?

Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals.

As a new player, how do I control Kakuro?

Here is the relevant explanation: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

What example helps explain Kakuro?

Keep this in mind: A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell.

When I return, what should I watch out for in Kakuro?

Keep this in mind: Repeated digits in a run are forbidden even when the sum matches.

While reading the Guide, what format does Kakuro offer?

Keep this in mind: Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

For my first round, which play mode does Kakuro use?

Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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